Concept Driven Motion Designer
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Bayard Cutting Arboretum

Clients: The Bayard Cutting Arboretum
New York State Office of Parks, Recreation & Historic Preservation


Fall 2023-Spring 2024
Commissioned & Art Directed by: Pure+Applied
Design, Illustration & Animation: Dwayne Sealey

The Bayard Cutting Arboretum opened a visitors center in Summer 2024 to more effectively welcome guests to the historic park. Pure+Applied designed the exhibition space and commissioned me to design & animate a diagram illustrating different processes in the life cycle of a coniferous tree.

The main objectives were to create an engaging and informative exhibition within the visitors center and have guests walk away with a deeper appreciation and understanding of the arboretum and its mission.

Tree Science Diagram Video

I designed and animated a diagram showing a coniferous tree's life processes. It's projected on a squarish wall section in the welcome center's exhibition space.

Mood Board

Mood Board

The first step in the process was to create mood boards showing 3 possible visual treatments of the final animation. The look that ended up being approved was influenced by a series of drawings of pine trees by Jamie Hewlett (middle row).

3D Modeling & Texturing

3D Modeling & Texturing

I created various 3D models in Blender of the pine tree and its relevant parts. The team at Bayard Cutting Arboretum provided references and feedback throughout this phase to ensure the models were scientifically accurate.

The Geometry Nodes modifier and the Sapling Tree Gen add-on in Blender were indispensable tools in the 3D design and animation process. I wouldn’t have been able to model and animate the complex structures of a pine tree and it’s various parts without them.

After the models were approved I applied a non-photo-realistic material to the models to give them a hand-drawn, 2D look.

Female Pine Cone Opening Up

Female Pine Cone Opening Up

Male Pine Cones

Male Pine Cones

Style Frames

Style Frames

The client provided a storyboard outlining the sequence of the life processes of the tree. Using that, I designed still frames for key moments to show what the final animation would look like. The text layout ended up being simplified during the animation phase.

Style Frame 2

Style Frame 2

BCA Tree Science Loop Animatic

After the style frames were approved I created an animatic that established the pacing and timing of the animation.

Animation

Animation

The 3D animations were created in Blender and the compositing and 2D animation was done in After Effects.

Female Pine Cone & Geometry Nodes

Female Pine Cone & Geometry Nodes

I used Geometry Nodes in Blender to accurately model and animate the complex structures of the pine tree.

Male Pine Cones & Geometry nodes

Male Pine Cones & Geometry nodes

Pollen Particles Simulation

Pollen Particles Simulation

Seed falling out of pine cone 1

Seed falling out of pine cone 1

Seed falling out of pine cone 2

Seed falling out of pine cone 2

Sprout Growing

Sprout Growing